EAN | 9780807751985 |
MPN | black & white tables, figures |
Last Scan | Dec 14 2024 at 7:52 AM |
Description |
Video Games and Learning Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the gamer generation? This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play.
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Barcode |
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Video Games and Learning: Teaching and Participatory Culture in the Digital Age SQUIRE Author
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Video Games and Learning : Teaching and Participatory Culture in the Digital Age
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Video Games & Learning
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MK Diamond 167021 4-1/2" Contractorâ„¢ Diamond Blade
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The Big-Flavor Grill
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Hill's Prescription Diet Derm Defense Environmental Sensitivities Chicken
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Honeywell Granit 1980i Industrial-Grade Full-Range Scanner
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Smj 13A Rewireable Rcd
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Smj Ceiling Rose
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