EAN | 9780807751985 |
MPN | black & white tables, figures |
Last Scan | Apr 23 2023 at 7:31 PM |
Description |
Video Games and Learning Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the gamer generation? This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play.
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Barcode |
Video Games and Learning: Teaching and Participatory Culture in the Digital Age SQUIRE Author
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Video Games and Learning : Teaching and Participatory Culture in the Digital Age
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Video Games & Learning
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