EAN | 9781590594728 |
Last Scan | Feb 17 2025 at 10:06 PM |
Description |
Physics for Game Programmers This book illustrates how to infuse compelling and realistic action into game programming without a college-level physics background. It covers the basic physics and mathematical models and then shows clearly how to implement the basics to accurately simulate the motion and behaviour of cars, planes, projectiles, rockets and boats.
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Physics for Game Programmers Grant Palmer Author
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Physics for Game Programmers
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Physics for Game Programmers
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Physics For Game Programmers
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Physics for Game Programmers
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Physics for Game Programmers
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Physics for Game Programmers
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Physics for Game Programmers
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