EAN | 9781936420223 |
MPN | black & white tables, figures |
Category | Game Programming |
Last Scan | Oct 18 2024 at 5:25 AM |
Description |
Introduction to 3D Game Programming Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. This book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects.
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Introduction to 3D Game Programming with DirectX 11
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Introduction to 3D Game Programming with Directx 11
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Introduction to 3d Game Programming With Directx 11
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Introduction to 3D Game Programming with DirectX 11 Frank Luna Author
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Introduction to 3D Game Programming with DirectX 11 [With DVD]
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Introduction to 3D Game Programming with DirectX 11 [With DVD]
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Typography Workbook: A Real-World Guide to Using Type
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